I am a computer engineering student at the Universitat Autònoma de Barcelona. My education and interests revolve around artificial intelligence and data analysis; furthermore, I am expanding my knowledge in robotics because I am passionate about creating systems that perceive, reason, and act in the real world.
My way of working is hands-on and structured: I start by really understanding the problem, break it down into small, concrete tasks, prototype quickly, and then refactor for clarity and robustness, taking care of readability, documentation, and testing.
I like building things end-to-end, from data pipelines and ML models to real-time computer-vision systems and C++ engines for interactive 3D experiences. I’m especially interested in projects where computer vision, machine learning and real-time interaction intersect.
My projects can be found on my GitHub. There you will find code, descriptions, and examples of how I approach problems, organize repositories, and document everything necessary so that anyone can reproduce my work.
Wearable system with real-time object detection, wake-word, and voice response. Integration of vision, STT, and TTS in a modular architecture ready for Raspberry Pi.
Python, OpenCV, YOLOv5, Vosk, Raspberry PiImplementation of supervised classification models for credit risk and sentiment analysis. Development of Constraint Satisfaction Problem (CSP) solvers optimizing state space.
Python, Scikit-learn, Pandas, NLP, AIFirst-person 3D Escape Room developed with a custom engine written from scratch in C++. Includes physics system, custom GLSL post-processing shaders, and efficient memory management.
C++, OpenGL 4.6, GLSL, Game Engine